Most Likely To

How to play Most Likely To

Most Likely To is a voting game. Someone reads a statement, everyone votes for the person who fits it best, and the person with the most votes "wins" the round. That is the entire rulebook, which is why the game works for five-year-olds, bachelorette parties and corporate offsites alike.

Basic rules

  1. Gather the group. Two people is enough, five to twelve is ideal. Online, any number can vote.
  2. Read a question. Someone reads 'Who is most likely to…' followed by the statement.
  3. Everyone votes. In person, everyone points at once on the count of three. Online, everyone taps a name on their phone.
  4. Count and react. The person with the most votes wins (or loses) the round and usually has to explain themselves.
  5. Repeat. Play 10-15 questions. Keep a tally to crown an overall winner.

The online version

On Most Likely To the voting happens on phones. The host creates a game, adds the players and questions, and shares a link. Each player opens the link, enters their name and votes on every question. The results page shows, for every question, how many votes each person received and who won. It also builds a leaderboard of who collected the most titles. The host does not need to read questions aloud, but at a real party it is still fun to reveal the results one question at a time on a big screen.

Drinking game rules

  • The person with the most votes on a question takes one drink.
  • On a tie, everyone who tied drinks.
  • Optional: if you vote for yourself, you drink twice.
  • Optional: a unanimous vote means the winner finishes their drink (use with care).

Use the drinking game questions for a list designed around this. Always have a non-alcoholic option and never pressure anyone to drink.

Variations

Point and explain

The classic sleepover version. After the vote, the winner has to tell the story that proves (or disproves) the group right.

Silent vote

Everyone writes a name on paper and reveals at the same time. The online version does this automatically, which is why online votes are more honest.

Couples edition

Two couples vote on all four people. Great for double dates. See couples questions.

Team building

Use office-only questions and let the team vote before a meeting. Reveal the results as an icebreaker. See work questions.

Kids and classroom

Positive questions only, and let the teacher read them. See kids questions.

How many questions?

Ten to fifteen. Fewer than eight feels short; more than twenty and people stop paying attention. If your group loves it, make a second game with a different category instead of one giant game.

Ready to play?

Create a game or browse all 480+ questions.